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Cities Skylines 2 delays its console version indefinitely

PS5 and Xbox Series X|S players will have to wait to play the controversial city simulation sequel

When Cities Skylines 2 arrived in October 2023, its developer Colossal Order together with its publisher Paradox Interactive promised that the sequel to the legendary city-building and simulation game would also come to PlayStation 5 and Xbox Series X along with the PC version.

However, the console release was first delayed to spring 2024 and more recently to October of this year. Now, in an update on publisher Paradox Interactive's forums today, a new and now indefinite delay has been confirmed.

“Unfortunately, we have not yet met the stability and performance goals we set for the console launch. Without a release candidate (RC), we now cannot meet the October release window,” said Paradox.

“While we are making slow but steady progress, there are still unresolved issues that impact the game in ways that undermine the player experience we want to deliver.”

“We look forward to receiving a new RC, which will undergo a thorough inspection in August. This evaluation will determine whether we can begin the submission process and provide a concrete release date, or if further issues need to be addressed.”

“We understand that this is disappointing and that it is not what we expected. However, we are committed to keeping you informed throughout this development process, even if the updates are not always what we want.”

Cities Skylines 2 has had constant controversies

When the title arrived on PC in October of last year, fans of the simulation game encountered a poorly polished game, with performance problems, constant errors and a lack of content, causing mixed reviews from the specialized press and critics. users.

In April, Paradox announced that customers who purchased the first Cities Skylines 2 DLC would receive a refund and that the content would be added to the base game for free after being "hastily abandoned" in an unsatisfactory state.

Now, with the console version delayed, future paid DLC will also take a while to arrive.

This joins the bad streak of Paradox Interactive after the closure of the Tectonic studio, who were developing the previously announced Sims rival, Life by You.

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Javier Martich
General Coordinator of | Videogame lover for as long as I can remember, indie, RPG, Roguelikes, City Builders lover and of course, a lifelong Star Wars fan.

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