HomeFirst Impressions of Kingdom Eighties

First Impressions of Kingdom Eighties

This neon-filled XNUMXs installment is ready to innovate on the classic microstrategy saga in pixel art.

The ProGamers.life team had the opportunity to access an early beta of Kingdom Eighties: Summer of Greed, the new installment of Kingdom, the microstrategy series with wonderful pixel art developed by FuryStudios and published by Raw Fury.

Since its first installment, more than 7 years ago, this series has impressed the public with its simple but entertaining mechanics that allow the player to hang out while planning and managing the resources and defenses of their “kingdom” for as long as possible to Thus, to put yourself before the dark forces that want to steal the crown.

In the case of Kingdom Eighties: Summer of Greed, being a totally independent expansion of the saga, it is clearly inspired by the golden era of arcade machines, arcades, synthwave, neon lights and the Ferrari Testarrosa (okay , excess references from the eighties).

For this installment, you play as 'The Leader', a young camp counselor who will have to defend his town and his family from the relentless attack of the mysterious Greed. What are these monsters and why are they trying to steal their family legacy, the Crown of Creation?

One of the most important features of this installment is that both veterans of the game (like me) and newbies to this series will be able to enjoy it in the same way. Kingdom Eighties continues with the same tradition of micromanagement of resources, but with a touch of narrative that, without a doubt, is something that enriches this series exponentially.

Kingdom Eighties brings new features

Among the new features, the game has supporting characters such as The Champ, The Tinkerer, and The Wiz. Each one has different NEVER SEEN BEFORE abilities that you can combine to solve puzzles and find the solution to each level. I would like to delve a little deeper into what each one's role is, but it would ruin the surprise for many. I'll just say that they'll just make you less likely to destroy your base and lose the crown.

In the beta we played, we were only able to establish our “Kingdom” in the village school, but the game brings new places like a street full of shops, a skateboard park, and a shopping mall.

As it could not be missing, it comes with an incredible artistic section

There is no doubt that one of the main pillars of the Kingdom series is its artistic section, from its design to its sound. Clearly, it couldn't be a Kingdom game without such detailed, diverse and colorful pixel art work. Being set in the 'XNUMXs, it was obvious to expect neon hues, excess purple, and heavy references to the pop culture of the time.

All this without mentioning that the classic river that is present in all installments of the saga is maintained, which not only reflects the environment, but also has one of the essential functionalities within the game.

First impressions of Kingdom Eighties ProGamers.life_0000_20230612100542_1

Last but not least, the music in this installment makes the perfect mix between synthwave/retrowave and the ambient soundtrack that us veterans in the game already know thanks to those light notes made with a synth that, clearly, there is nothing more eighties than a synthesizer... Or not?

At the moment, something that I would love to see the game add during its release is the translation of its texts in Spanish. Although it is not a problem from another world, the translation of text in various languages ​​helps make video games more accessible to a much broader audience... and even more so if you consider that one of the innovative elements in this installment is a new level of narrative.

UPDATE JUNE 12 12:80 PM: The Raw Fury team confirmed that the game will come with subtitles in Spanish and other languages.

What reference level... right?

Kingdom Eighties will be released on PC this June 26 via Steam. While on consoles, it will probably take a little longer to arrive.


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